Teacher guide · Real Life Lab · Harder · about 60 min

🏪 Run Your Own Shop

Pupils practise real life thinking and problem solving and confidence through "Run Your Own Shop": Open a shop, price it, survive a bad week, and count your profit.

Lesson guide

  1. 1. Hook · 5 min

    Show the 🏪 mission title and read the opening: "What does your shop sell?". Take three quick guesses.

  2. 2. Model · 5 min

    Think aloud through the first step together. Use Coin the Raccoon's line as your prompt: "Smart call. Money and time both count."

  3. 3. Do · 35 min

    Pairs work through the 22 steps on screen or on the printed sheet. Circulate and ask "why?"

  4. 4. Discuss · 10 min

    Use two or three of the discussion questions. Ask pairs to share different answers, not just correct ones.

  5. 5. Reflect · 5 min

    Exit ticket: one sentence on how they used real life thinking today.

Discussion questions

  • What was the hardest choice in "Run Your Own Shop", and why?
  • What does your shop sell — explain your reasoning to a partner.
  • Who is your shop for, and why would they choose you over the big shop down the road — explain your reasoning to a partner.
  • Each item costs you £2 to make. What do you charge — explain your reasoning to a partner.
  • Where could you use real life thinking outside school this week?
  • If you did this again, what would you change?

Adapting it

Support: Read prompts aloud, pair with a confident partner, and accept spoken or drawn answers for writing steps.

Stretch: Ask pupils to create their own extra step for a partner and explain the correct answer.

Curriculum links

  • National Curriculum: Maths: money, measures and solving real-world problems
  • PSHE: Living in the wider world: economic wellbeing — money, saving and choices
  • PSHE: Health & wellbeing: keeping safe and everyday responsibilities

Pupil sheet

🏪 Run Your Own Shop

Name: ____________________   Date: __________

  1. 1. What does your shop sell?

    ☐ 🧁 Bakery

    ☐ 📚 Bookshop

    ☐ 🌱 Plant shop

    ☐ 🎮 Game swap shop

  2. 2. Who is your shop for, and why would they choose you over the big shop down the road?

  3. 3. You start with £120. Spend it on setting up.

    Budget: £120

    ☐ Stock — £40

    ☐ Shelves — £15

    ☐ Sign — £10

    ☐ Till & card reader — £20

    ☐ Posters & flyers — £10

    ☐ Fridge — £25

    ☐ Comfy chairs — £15

    ☐ Website — £20

    Total spent: £______

  4. 4. Each item costs you £2 to make. What do you charge?

    ☐ £2 — cheapest wins

    ☐ £3.50 — a fair margin

    ☐ £10 — big profit

  5. 5. Explain your price to a customer who says it's too expensive.

  6. 6. Order your opening day.

    ___ Check the till float

    ___ Count takings

    ___ Open the doors

    ___ Serve customers

    ___ Set out stock

    ___ Unlock and clean

  7. 7. Week 2 goes wrong. Find out how badly.

    Clue — Rain: Five days of rain. Half your usual customers stayed home.

    Clue — Stock: A third of your stock won't last another week.

    Clue — A rival: A new shop opened opposite selling the same thing, cheaper.

    Clue — The takings: You made £70 this week. Your costs were £90.

  8. 8. You're £20 down. Best move?

    ☐ Cut your price below the rival's

    ☐ Sell the short-life stock as a bundle deal and post about it

    ☐ Close for a week

    ☐ Borrow £100

  9. 9. Match each money word to what it means.

    Cost → ________________

    Price → ________________

    Profit → ________________

    Stock → ________________

  10. 10. Write the advert for your bundle deal. Make me want it.

  11. 11. Month 2: £60 to grow the shop.

    Budget: £60

    ☐ More stock — £25

    ☐ Loyalty cards — £10

    ☐ Local advert — £15

    ☐ Saturday helper — £20

    ☐ Better sign — £10

    Total spent: £______

  12. 12. End of month: what worked, what you'd never do again, and your target for next month.

  13. 13. Chapter 2. Month two. Sales dropped 20%. First move?

    ☐ Find out why before changing anything

    ☐ Halve every price

    ☐ Close early

  14. 14. Look at your shop's numbers and notes.

    Clue — Footfall: Just as many people walk in as last month.

    Clue — Basket size: People are buying one item instead of three.

    Clue — Reviews: "Lovely stuff, but the queue took ages."

    Clue — Costs: Your supplier raised prices by 10%.

  15. 15. What is your real problem?

    ☐ Nobody knows the shop exists

    ☐ Slow service is costing you sales

    ☐ Your products are wrong

  16. 16. Spend up to 60 to fix it (at least 3 choices).

    Budget: £60

    ☐ Second till — £25

    ☐ Weekend helper — £20

    ☐ Card-only fast lane — £10

    ☐ Clearer signs — £5

    ☐ Online orders — £18

    ☐ Loyalty cards — £8

    Total spent: £______

  17. 17. Justify your spending to a business partner who wants to spend nothing.

  18. 18. Order how you'd work out whether your fix worked.

    ___ Compare the numbers

    ___ Keep or undo it

    ___ Make one change

    ___ Note today's numbers

    ___ Wait two weeks

  19. 19. Match each money word to its meaning.

    Revenue → ________________

    Costs → ________________

    Profit → ________________

    Stock → ________________

  20. 20. Your supplier's price rose 10%. You should…

    ☐ Compare other suppliers, then decide

    ☐ Double your prices

    ☐ Sell at a loss forever

  21. 21. Write a one-week advert plan that costs under £50.

  22. 22. End of quarter. Report your profit, your best decision and your worst.