Teacher guide Β· Think Lab Β· Medium Β· about 32 min

🧊 3D Shape Detective

Pupils practise problem solving through "3D Shape Detective": Faces, edges and vertices.

Lesson guide

  1. 1. Hook Β· 5 min

    Show the 🧊 mission title and read the opening: "How many faces does a cube have?". Take three quick guesses.

  2. 2. Model Β· 5 min

    Think aloud through the first step together. Use Cog the Owl's line as your prompt: "Good thinking. Show me the why."

  3. 3. Do Β· 10 min

    Pairs work through the 3 steps on screen or on the printed sheet. Circulate and ask "why?"

  4. 4. Discuss Β· 10 min

    Use two or three of the discussion questions. Ask pairs to share different answers, not just correct ones.

  5. 5. Reflect Β· 5 min

    Exit ticket: one sentence on how they used problem solving today.

Discussion questions

  • What was the hardest choice in "3D Shape Detective", and why?
  • How many faces does a cube have β€” explain your reasoning to a partner.
  • A vertex is… β€” explain your reasoning to a partner.
  • Where could you use problem solving outside school this week?
  • If you did this again, what would you change?

Adapting it

Support: Read prompts aloud, pair with a confident partner, and accept spoken or drawn answers for writing steps.

Stretch: Ask pupils to create their own extra step for a partner and explain the correct answer.

Curriculum links

  • National Curriculum: Maths: number, calculation, fractions and reasoning (KS1/KS2)
  • National Curriculum: Maths: reasoning mathematically and problem solving
  • National Curriculum: Computing: logical reasoning and algorithms
  • PSHE: Living in the wider world: making decisions and evaluating choices

Pupil sheet

🧊 3D Shape Detective

Name: ____________________ Β  Date: __________

  1. 1. How many faces does a cube have?

    ☐ 4

    ☐ 6

    ☐ 8

  2. 2. Match the object to the shape.

    Football β†’ ________________

    Tin of beans β†’ ________________

    Dice β†’ ________________

    Party hat β†’ ________________

  3. 3. A vertex is…

    ☐ A corner where edges meet

    ☐ A curved line

    ☐ A flat side