Teacher guide · Think Lab · Harder · about 35 min

💡 Circuit Builder

Pupils practise problem solving and curiosity through "Circuit Builder": Make bulbs light and switches work.

Lesson guide

  1. 1. Hook · 5 min

    Show the 💡 mission title and read the opening: "What does a circuit need to work?". Take three quick guesses.

  2. 2. Model · 5 min

    Think aloud through the first step together. Use Cog the Owl's line as your prompt: "Good thinking. Show me the why."

  3. 3. Do · 10 min

    Pairs work through the 5 steps on screen or on the printed sheet. Circulate and ask "why?"

  4. 4. Discuss · 10 min

    Use two or three of the discussion questions. Ask pairs to share different answers, not just correct ones.

  5. 5. Reflect · 5 min

    Exit ticket: one sentence on how they used problem solving today.

Discussion questions

  • What was the hardest choice in "Circuit Builder", and why?
  • What does a circuit need to work — explain your reasoning to a partner.
  • Which material is a conductor — explain your reasoning to a partner.
  • Adding more batteries makes a bulb… — explain your reasoning to a partner.
  • Where could you use problem solving outside school this week?
  • If you did this again, what would you change?

Adapting it

Support: Read prompts aloud, pair with a confident partner, and accept spoken or drawn answers for writing steps.

Stretch: Ask pupils to create their own extra step for a partner and explain the correct answer.

Curriculum links

  • National Curriculum: Science: working scientifically plus the year-group topic
  • National Curriculum: Maths: reasoning mathematically and problem solving
  • National Curriculum: Computing: logical reasoning and algorithms
  • PSHE: Living in the wider world: making decisions and evaluating choices

Pupil sheet

💡 Circuit Builder

Name: ____________________   Date: __________

  1. 1. What does a circuit need to work?

    ☐ A broken wire

    ☐ A complete loop

    ☐ Only a bulb

  2. 2. Which material is a conductor?

    ☐ Copper

    ☐ Plastic

    ☐ Rubber

  3. 3. Adding more batteries makes a bulb…

    ☐ Blue

    ☐ Brighter

    ☐ Dimmer

  4. 4. Match the symbol name.

    Cell → ________________

    Lamp → ________________

    Switch → ________________

    Buzzer → ________________

  5. 5. Explain why a switch turns a light off.